Hero class is a gameplay concept in the Heroes of Might and Magic games which determines the abilities of a hero and boosts they may provide to their army. In Heroes of Might and Magic I and Heroes II, each faction had only one hero class, and they only differed in starting stats, portraits, appearance and biographies. Heroes III introduced two classes per faction, with different probabilities Mode (s) Single player. Might and Magic IX is a role-playing video game, the last developed by New World Computing for Microsoft Windows and released in 2002 by The 3DO Company. It is the sequel to Might and Magic VIII: Day of the Destroyer. It is the first to feature a significant game engine overhaul since 1998's Might and Magic VI: The Heroes. Heroes of Might and Magic: A Strategic Quest. Heroes of Might and Magic II: The Succession Wars. Heroes of Might and Magic III: The Restoration of Erathia. Heroes of Might and Magic IV. Heroes of Might and Magic V. Might & Magic: Heroes VI. Might & Magic: Heroes VII. Spinoffs. Equilibris (the project's working title) is an add-on to Heroes of Might and Magic IV. Heroes of Might and Magic IV is an excellent game. No doubt it is one of the best turn-based strategies of today. However, to the regret of many players, the game was rushed to the stores too early, and came out in a somewhat unfinished shape. For all levels, the first four spells are basic, the next three are expert, the following three are master, and the final spell is the grandmaster spell. (Light Magic only has 2 expert spells and has 4 master spells) A. FIRE MAGIC 1. Torch Light 1 SP Use this to light up caves and hallways inside dungeons and temples. The Dark Priest is an advanced class in Heroes of Might and Magic IV. It requires specialization in Life Magic and Death Magic. Due to having already one of these skills, Necromancers and Priests are likely candidates for this class. A Dark Priest hero gains vampirism: for every 2 HP of Damage inflicted to the enemy in melee combat, 1 HP is recovered. The Dark Priest has the following Teaches 3 Level Three Order Magic spells. Heroes who visit regain up to 65% of their spell points. Heroes who spend the night recover all of their spell points. Institute of Magic level 4 - 1000 , 1. Requires: Institute of Magic level 3. Teaches 2 Level Four Order Magic spells. Heroes who visit regain up to 80% of their spell points. The world of Enroth has fallen out of balance with the rest of the cosmos. As a result, the gateways to the elemental planes have been opened on your world, freeing the forces of Earth, Air, Fire, and Water to wreak havoc throughout the land.You must form a party of up to five heroes to unite the human and monster races of the world in time to Summoning Magic is a skill in Heroes of Might and Magic V. Summoning Magic skill allows the learning of Summoning Magic spells of the third and above level. Barbarians cannot learn Summoning magic or any subskills, instead learning Shatter Summoning. Basic Summoning Magic allows hero to learn Summoning Magic spells of the third circle and makes Summoning Magic more effective overall. Advanced Ubisoft has announced that Might & Magic Heroes Online is now available via the Steam gaming platform. Players can take advantage of special Steam-specific achievements and badges. RZNr.